←All events
Sports · 8 markets

Worlds 2026: Team to Make Grand Finals

Most likely: Gen.G at 74% (up 14.5 points in 24 hours), then T1 at 52% and Bilibili Gaming at 28%.

$117K traded · $17K in 24h · $40K liquidity · resolves in 28 days (lolesports.com)

Your bet
Every card is one question. Tap Yes if you think it happens, No if you don't. Each button shows the chance the market gives it, what your $10 becomes if you're right (stake included), and the profit. Wrong = you lose your $10, never more. No is everything that isn't Yes.
Winner8 questions

Gen.G wins?most traded

YESGen.G wins the titleNOAnyone else does
Settles: Official champion.

Bilibili Gaming wins?

YESBilibili Gaming wins the titleNOAnyone else does
Settles: Official champion.

T1 wins?

YEST1 wins the titleNOAnyone else does
Settles: Official champion.

Invictus Gaming wins?

YESInvictus Gaming wins the titleNOAnyone else does
Settles: Official champion.

Dplus KIA wins?

YESDplus KIA wins the titleNOAnyone else does
Settles: Official champion.

Top Esports wins?

YESTop Esports wins the titleNOAnyone else does
Settles: Official champion.

LYON wins?

YESLYON wins the titleNOAnyone else does
Settles: Official champion.

Karmine Corp wins?

YESKarmine Corp wins the titleNOAnyone else does
Settles: Official champion.

Resolution rules (source: Polymarket)

This market will resolve to "Yes" if the specified team reaches the Grand Final of the 2026 League of Legends World Championship (Worlds 2026), currently scheduled for October 15 to November 14, 2026, with the Grand Final scheduled for November 14, 2026. Otherwise, this market will resolve to "No". A team is considered to have made the Grand Final if it is one of the two teams that competes in the Grand Final match, regardless of the Grand Final's outcome. If this tournament is postponed after November 28, 2026, 11:59 PM ET, canceled, or the Grand Final participants have not been determined within this timeframe, this market will resolve to "No". The resolution source for this market will be official information from the tournament organizer, Riot Games, via the LoL Esports website (https://lolesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/World_Championship/2026) may also be used.

Vectorial Data aggregates publicly available market data. We are not affiliated with any exchange or venue and do not custody funds. All probabilities, prices, funding rates, and resolutions shown are sourced from public on-chain APIs and may be delayed or revised. Markets and tokens shown are speculative — past performance does not predict future results, calibration metrics describe historical accuracy and do not guarantee future calibration. Nothing on this site is financial, investment, legal, or tax advice.