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Sports · 17 markets

Valorant: TYLOO vs All Gamers (BO3) - VCT China Stage 2 Playoffs

Vol total$276
Vol 24h$276
Liquidity$28K
Resolves1d

Outcomes · most likely first

🏆
Match Winner
$296 vol
49.5%
chance
Yes 50¢ · No 51¢
🎮
Map 1 Winner
$0 vol
48.0%
chance
Yes 48¢ · No 52¢
🎮
Map 2 Winner
$0 vol
47.5%
chance
Yes 48¢ · No 53¢
🎮
O/U 2.5 Games
$0 vol
49.5%
chance
Yes 50¢ · No 51¢
🎮
Map Handicap: AG (-1.5) vs TYLOO (+1.5)
$0 vol
39.5%
chance
Yes 40¢ · No 61¢
🎮
Map 1 Total Rounds: Over/Under 21.5
$0 vol
50.0%
chance
Yes 50¢ · No 50¢
🎮
Map 1 Total Rounds: Over/Under 22.5
$0 vol
27.5%
chance
Yes 28¢ · No 73¢
🎮
Map 1 Total Rounds: Over/Under 20.5
$0 vol
51.0%
chance
Yes 51¢ · No 49¢
🎮
Map 1 Rounds Handicap: All Gamers (-2.5) vs TYLOO (+2.5)
$0 vol
54.5%
chance
Yes 55¢ · No 46¢
🎮
Map 2 Total Rounds: Over/Under 21.5
$0 vol
48.5%
chance
Yes 49¢ · No 52¢
🎮
Map 2 Total Rounds: Over/Under 22.5
$0 vol
49.5%
chance
Yes 50¢ · No 51¢
🎮
Map 2 Total Rounds: Over/Under 20.5
$0 vol
51.5%
chance
Yes 52¢ · No 49¢
🎮
Map 2 Rounds Handicap: All Gamers (-2.5) vs TYLOO (+2.5)
$0 vol
50.0%
chance
Yes 50¢ · No 50¢
🎮
Map 3 Total Rounds: Over/Under 21.5
$0 vol
48.5%
chance
Yes 49¢ · No 52¢
🎮
Map 3 Total Rounds: Over/Under 22.5
$0 vol
48.5%
chance
Yes 49¢ · No 52¢
🎮
Map 3 Total Rounds: Over/Under 20.5
$0 vol
50.5%
chance
Yes 51¢ · No 50¢
🎮
Map 3 Rounds Handicap: All Gamers (-2.5) vs TYLOO (+2.5)
$0 vol
50.5%
chance
Yes 51¢ · No 50¢

Resolution rules

This market refers to the Valorant Lower bracket quarterfinal 2 match between TYLOO and All Gamers in the VCT China Stage 2 Playoffs, initially scheduled for August 20, 2026 at 4:00 AM ET. This market will resolve to "TYLOO" if TYLOO win the match against All Gamers. This market will resolve to "All Gamers" if All Gamers win the match against TYLOO. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 3, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 20, 2026 at 4:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.