All events
Sports · 17 markets

Valorant: Global Esports vs DRX (BO3) - VCT Pacific Playoffs

Vol total$666
Vol 24h$666
Liquidity$10K
Resolves2d

Outcomes · most likely first

🏆
Match Winner
$666 vol
54.5%
chance
Yes 55¢ · No 46¢
🎮
Map 1 Winner
$0 vol
54.5%
chance
Yes 55¢ · No 46¢
🎮
Map 2 Winner
$0 vol
55.5%
chance
Yes 56¢ · No 45¢
🎮
O/U 2.5 Games
$0 vol
49.0%
chance
Yes 49¢ · No 51¢
🎮
Map Handicap: GE (-1.5) vs DRX (+1.5)
$0 vol
46.0%
chance
Yes 46¢ · No 54¢
🎮
Map 1 Rounds Handicap: Global Esports (-2.5) vs DRX (+2.5)
$0 vol
51.5%
chance
Yes 52¢ · No 49¢
🎮
Map 1 Total Rounds: Over/Under 20.5
$0 vol
49.5%
chance
Yes 50¢ · No 51¢
🎮
Map 1 Total Rounds: Over/Under 22.5
$0 vol
50.5%
chance
Yes 51¢ · No 50¢
🎮
Map 1 Total Rounds: Over/Under 21.5
$0 vol
50.0%
chance
Yes 50¢ · No 50¢
🎮
Map 2 Rounds Handicap: Global Esports (-2.5) vs DRX (+2.5)
$0 vol
48.0%
chance
Yes 48¢ · No 52¢
🎮
Map 2 Total Rounds: Over/Under 21.5
$0 vol
50.5%
chance
Yes 51¢ · No 50¢
🎮
Map 2 Total Rounds: Over/Under 20.5
$0 vol
51.5%
chance
Yes 52¢ · No 49¢
🎮
Map 2 Total Rounds: Over/Under 22.5
$0 vol
49.0%
chance
Yes 49¢ · No 51¢
🎮
Map 3 Rounds Handicap: Global Esports (-2.5) vs DRX (+2.5)
$0 vol
50.0%
chance
Yes 50¢ · No 50¢
🎮
Map 3 Total Rounds: Over/Under 22.5
$0 vol
47.5%
chance
Yes 48¢ · No 53¢
🎮
Map 3 Total Rounds: Over/Under 20.5
$0 vol
51.0%
chance
Yes 51¢ · No 49¢
🎮
Map 3 Total Rounds: Over/Under 21.5
$0 vol
51.5%
chance
Yes 52¢ · No 49¢

Resolution rules

This market refers to the Valorant Upper bracket quarterfinal 2 match between Global Esports and DRX in the VCT Pacific Playoffs, initially scheduled for August 26, 2026 at 7:00 AM ET. This market will resolve to "Global Esports" if Global Esports win the match against DRX. This market will resolve to "DRX" if DRX win the match against Global Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 9, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 26, 2026 at 7:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.