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LoL: WLGaming Esports vs The ParadOx Invaders (BO3) - HLL Playoffs

Vol total$14K
Vol 24h$14K
Liquidity$34K
Resolves1d

Outcomes · most likely first

🏆
Match Winner
$10K vol
85.5%
chance
Yes 86¢ · No 14¢
🏆
Game 2 Winner
$2K vol
74.5%
chance
Yes 75¢ · No 26¢
🎮
O/U 2.5 Games
$1K vol
33.5%
chance
Yes 34¢ · No 67¢
🏆
Game 1 Winner
$1K vol
77.0%
chance
Yes 77¢ · No 23¢
👹
Both Teams Slay Baron Nashor
$0 vol
27.0%
chance
Yes 27¢ · No 73¢
🐉
Both Teams Slay a Dragon
$0 vol
64.0%
chance
Yes 64¢ · No 36¢
💥
Both Teams Destroy Inhibitors
$0 vol
27.5%
chance
Yes 28¢ · No 73¢
⚔️
Any Player Quadra Kill
$0 vol
28.0%
chance
Yes 28¢ · No 72¢
👑
Any Player Penta Kill
$0 vol
25.0%
chance
Yes 25¢ · No 75¢
🎲
Odd/Even Total Kills
$0 vol
50.0%
chance
Yes 50¢ · No 50¢
👹
Both Teams Slay Baron Nashor
$0 vol
27.5%
chance
Yes 28¢ · No 73¢
🐉
Both Teams Slay a Dragon
$0 vol
63.0%
chance
Yes 63¢ · No 37¢
💥
Both Teams Destroy Inhibitors
$0 vol
27.0%
chance
Yes 27¢ · No 73¢
⚔️
Any Player Quadra Kill
$0 vol
27.5%
chance
Yes 28¢ · No 73¢
👑
Any Player Penta Kill
$0 vol
25.0%
chance
Yes 25¢ · No 75¢
🎲
Odd/Even Total Kills
$0 vol
50.0%
chance
Yes 50¢ · No 50¢
👹
Both Teams Slay Baron Nashor
$0 vol
52.5%
chance
Yes 53¢ · No 48¢
🐉
Both Teams Slay a Dragon
$0 vol
62.5%
chance
Yes 63¢ · No 38¢
💥
Both Teams Destroy Inhibitors
$0 vol
52.0%
chance
Yes 52¢ · No 48¢
⚔️
Any Player Quadra Kill
$0 vol
53.0%
chance
Yes 53¢ · No 47¢
👑
Any Player Penta Kill
$0 vol
50.0%
chance
Yes 50¢ · No 50¢
🎲
Odd/Even Total Kills
$0 vol
50.0%
chance
Yes 50¢ · No 50¢

Resolution rules

This market refers to the LoL Upper bracket quarterfinal 2 match between WLGaming Esports and The ParadOx Invaders in the HLL Playoffs, initially scheduled for August 25, 2026 at 11:30 AM ET. This market will resolve to "WLGaming Esports" if WLGaming Esports win the match against The ParadOx Invaders. This market will resolve to "The ParadOx Invaders" if The ParadOx Invaders win the match against WLGaming Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 8, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 25, 2026 at 11:30 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.